





Mary Shelley - The Lost Memory
Subject
Artificial Intelligence & Literature
Subject contents
Social studies, ethics, German
40 minutes per cycle
Short and sweet – perfect for a lesson.
Up to 4 players per group
Ideal for small groups – cooperative & quick to get started.
Suitable for grades 7 and above
Designed to high educational standards for learners from 7th grade onwards
High-quality accompanying material
Educational presentation, instructions, and worksheets included.
For tablets and smartphones
Compatible with iOS and Android, no additional devices required.
Produced by
Mary Shelley - The Lost Memory ist eine Produktion der Heartucate GmbH

Meet Frankenstein’s author!
Mary Shelley – The Lost Memory is an interactive augmented reality escape room for groups and players aged 14 and up. In this adventure, you will encounter Mary Shelley not as a historical figure, but as an artificial intelligence. Your task is to work as a team to repair the AI, allowing you to get to know the author, her eventful life, and her thoughts on her work in a completely new way.
Literary history meets AI ethics
This experience combines biographical work about a woman who shaped literary history with highly topical questions about the future. While you explore Mary Shelley’s life, the project also addresses the complex topic of artificial intelligence. It encourages us to reflect on how we deal with AI today and to draw parallels between the novel “Frankenstein” and modern technology.

Credits:
Based on an idea by:
Sarah Kirschke & Ernesta Scheck
Head of Creative:
Lisa Marie Rothe
Producer:
Franziska Weser
Technical Lead:
Vincent Schiller
Art Director:
Robert Schröder
Production assistant / 2D:
Ernesta Scheck
Production assistant / 3D:
Sarah Kirschke
Dramaturgical advice:
Nico Nowarra
Advice Mary Shelley:
Barbara Sichtermann
Advice Distribution:
Nadja Frank
Production company:

Funded by:
