Production begins: “Mary Shelley – The Lost Memory”

30|03|2026 – Production has begun on our new project, “Mary Shelley – The Lost Memory.” In this collaborative augmented reality experience, multiple players move together through a physical space and help an artificial intelligence based on Mary Shelley to recover her fragmented memories.

The project addresses key questions surrounding artificial intelligence, responsibility, and control, translating them into an interactive, experiential format. Inspired by Frankenstein, it creates a narrative XR experience that facilitates shifts in perspective between use and reflection.

Parallel to the technical development, an accompanying educational concept is being created for use in educational settings.

The release is planned for the 2026–27 school year.

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Heartucate at Learntec 2026

27|04|2026 – We will also be attending LEARNTEC this year. Together with other partners, we will be at the mobile.schule booth to showcase our XR applications in an educational context. A special highlight is our [...]

XR Training with the Landesfachstelle für Sächsische Bibliotheken

16|04|2026 – Together with the Landesfachstelle für Sächsische Bibliotheken, we conducted a XR training workshop for libraries. The focus was on how interactive augmented reality applications can be meaningfully integrated into libraries’ educational work. In [...]

Production begins: “Mary Shelley – The Lost Memory”

30|03|2026 – Production has begun on our new project, “Mary Shelley – The Lost Memory.” In this collaborative augmented reality experience, multiple players move together through a physical space and help an artificial intelligence based [...]

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